Friday, September 25, 2015

MSIDT 520: Instructional Design Level 1: Issues in E-learning and the Design Process

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Hello!
The second semester of my CSUF MSIDT program (Spring 2015) included MSIDT 520, Instructional Design Level 1: Issues in E-learning and the Design Process. The course objectives were (from the university website):
- The ability to recognize and evaluate applications appropriate for designated learners
- The identification of appropriate applications for interactive courseware
- The specification and evaluation of appropriate use of media in interactive courseware
- The development of storyboards and flowcharts for an interactive lesson
- The design and development of a prototype
We did all of these things in this class! Students in Cohort 13 were expected to participate in group discussions, complete software evaluations, complete a prototype project, and write a final research paper. There was also a midterm examination.
Most of these activities were fairly straightforward, but the production f the prototype project had a cool twist. We were asked to prepare all of the documentation for the prototype project, so I prepared objectives, a content outline, a flowchart and complete storyboards for the project. Then all of this documentation was anonymously given to another student to build in Captivate 8, and I reccived another student’s work to program. All of this was anonymous, so there was not chance to ask the developer questions about what their intentions were for the project, so the documentation was crucial. I thought this was a great activity, and I think everybody learned a lot about how important proper preparation is before the actual production of a learning object starts.
Supporting the course were three main texts:
-- Alessi, S.M., & Trollip, S.R. (2001). Multimedia for Learning: Methods and Development (3rd Ed.). Boston, MA: Allyn and Bacon.
-- Reiser, R. and Dempsey, J. (2011). Trends and issues in instructional design and technology (3rd edition). New Jersey: AB Longman.
-- Williams, R.. 4th Edition. (2014). The Non-Designer's Design Book. San Francisco, CA.: Peachpit Press.
I have already reviewed the Reiser & Dempsey book as it was used in a previous course, and you can find a review of it on this blog. A review the Alessi & Trollip and the Williams books will be provided at a later date.
The coursework was not difficult, but it required a lot of time to do everything right. The instructor was actively involved, and the syllabus provided an accurate roadmap for how the course actually progressed. Also, it was good to get more experience with creating a learning object in Captivate. This was probably the most “fun” class of the program, at least so far…
Thanks for checking out the blog, and next we will take a look at the texts we used for this course.














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